

What difficulty should you choose? Is it worth searching every inch of every level to find all of the game’s collectables? And how does that early story choice affect your game going forward? The answers to these questions and more can all be found in this list of 10 things we wish we knew before starting Wolfenstein 2.īe sure to check out our full review of Wolfenstein II: The New Colossus, along with our beginner's guide on everything you need to know when diving into the Nazi-killing campaign. While these introductions explain basics like movement, stealth and combat, there are still some things that would be good to know when starting a new game. Overcharged health on begins to go down when taking damage.Wolfenstein II: The New Colossus does a great job of explaining its game mechanics thanks to a simple tutorial system. A final perk is available to unlock upon completion of an Eva’s Hammer side mission that allows for more Stamina. The Battle Walker’s secondary perks are Quick Draw, which slows down time when selecting weapons in the weapon wheel - Players will also get a health boost when killing an enemy with the Battle Walker enabled. By double tapping the jump button, you can extend the legs, allowing you to reach new heights or fight enemies from a higher position. The Battle Walker is essentially a pair of stilts that can be used to gain an elevated position while in combat. Upon completing an Eva’s Hammer side mission you can unlock the Mechanic ability which allows you to regenerate armor. When using the Ram Shackles, explosions will no longer knock you to the ground, and you’ll be able to throw grenades and hatchets with more power. The Ram Shackles are basically shoulder pads that allow you to burst through some breakable surfaces like walls and other obstacles, and you can also use them to tackle enemies if in full sprint.



Upon completing an Eva’s Hammer side mission you can unlock the Iron Lung perk which allows you to stay constricted for longer. Regular movement is completely silent, while jumping and sprinting make less noise allowing you to play more stealthily. This contraption also has a couple of added benefits. will get smaller and go through small openings. The Constrictor Harness allows you to get through narrow spaces by crawling up to them. To help you make your initial choice there is a little bit of an introduction to each of the items. Tackling side missions on Eva’s Hammer by interacting with the crew will also unlock a special power within the skill tree for each contraption. For example, if you’ve selected the Constrictor Harness, you can later then unlock the Battle Walker Legs and the Ram Shackles by doing these side activities on Venus to unlock the Legs and then another side mission in New Orleans to unlock the Ram Shackles. Making a decision on which contraption you choose will change the way that you play, but you can unlock the other two contraptions by completing side missions on Eva’s by talking with your crewmates and doing the missions that they ask of you. This choice is an important one as levels are designed with roadblocks that can only be completed by using this contraption power to access new areas and progress. Throughout the course of the game you’ll be given one contraption power and you’ll be able to select from three: The Constrictor Harness, Battle Walker Legs, and Ram Shackles. Each of the contraptions have a different purpose in the game and let you play stealthy, tactically, or more recklessly. One of the new features in Wolfenstein 2: The New Colossus is in contraption powers that allow you tackle the game in different ways.
